About me

I’m a British female voice actor, and in 2023, I was delighted to win Female Voiceover Artist of The Year and Best Female Gaming Performance at the One Voice Awards UK and Female Voiceover Performance of The Year and Best Human Gaming Performance at the VOX Awards.

I record voiceovers mostly from my home studio near Oxford in the UK and voice all sorts of projects of various shapes and sizes but mainly; video games, commercial, corporate, and e-learning.

I caught the acting and singing bug at a young age and went on to play lead roles on TV and in London’s West End theatres. My early voice over clients included Warner Brothers, Disney and Prada after I discovered a love for voice acting while studying Performance and Visual Arts at university in Brighton.

I will hold my hands up and say that videogame work is my favourite niche because I absolutely love trying to make characters as believable and human as possible. (Unless, you know, that character happens to be a creature/alien/mineral/vegetable!)

I’m thrilled to have won awards for a couple of lead roles I’ve played in videogames (Martha Is Dead, Road 96: Mile 0) and in 2024 I’m now a BAFTA Connect member.

Having worked on the other side of the mic in radio production, I’ve done conversation editing for the ever excellent (and UK chart topping) The Adam Buxton Podcast. I’m also a music artist and have performed across the UK and Europe, sometimes featuring on other artists’ albums and film soundtracks as a vocalist.

I’m a one half of the band/duo Exit Rituals, alongside my husband (who is a composer and music artist.) In 2025 we’ll be working together more in videogames/film and TV composition - watch this space for a new website link soon.

In my spare time I paint abstract art, make music, and go on local, muddy walks with my 2 young daughters in tow.

I’m friendly, easy to work with, and always strive to create world-class quality voiceover with every project I lend my voice to.

You can download a PDF of my Voiceover Resume / CV here (last updated Jan 2024).

Home Studio

When time and budget is limited on a project, recording voiceovers from my home recording studio is a perfect solution.

I can help you with tight deadlines and record from my studio at no extra cost to you.

From here I’ve recorded for a variety of projects such as TV commercials, video games, corporate narration and e-learning.

Clients I’ve recorded for from my vocal booth include Nestle, BMW x Google, Adidas, Peppa Pig, Starbucks, ZAUM Studios (Disco Elysium RPG), and more.

Annie Warburton home studio

Acoustically treated custom built, solid vocal booth:

  • Orpheus microphone by Sontronics with Mogami cabling.

  • Apollo Twin audio interface by Universal Audio.

  • Apple M3 Pro recording into Logic Pro X audio software. (Macbook pro backup laptop as redundancy gear).

  • Can self-direct or be directed live via Source Connect Standard, CleanFeed, Zoom or Gmeet etc. using a fast super-fast Business Broadband connection.

  • Raw or edited audio files delivered quickly after voiceover sessions (.WAV, .mp3, or .AIFF). I can add some compression (for example the Universal Audio Manley Vox comp).

  • Music/Voice mixing available at an additional cost.

Recording in London for the multi-BAFTA winning video game ‘Disco Elysium’ by ZAUM Studio. Photo by Mikee Goodman.